The Journal of Brother Solomon
Part
5
In
which we reach Hillsgreen Crossing…
Freezeday, Mobilityweek,
Fireseason, 613
For
my last mission I was given expenses so I respectfully knock on Father Saul’s
door. He listens quietly to my request, gazing at me in wrapt
attention… which continues long after I’ve finished. His expression is serious
but there’s a twinkle in his eye. Is he laughing me, deep inside?
But
then he shakes his head, “The last time I sent you on a mission on behalf of
the Order. But now you are following your own research. On this occasion you
must make your own way.”
Of
course I am of gentle birth and some might suppose I could call on my family
for support. But Father Saul must be well aware that the reason why my family
sent me to a monastery is to save the cost of finding me a career – and I
wasn’t given the option of the civil service, unlike Lord Grimpen’s
second daughter, Nebula. I suppose you could ask for a loan against my stipend
– even if my brother, Aaron, said no, mother wouldn’t refuse – but it would
take at least two weeks to get a letter to Grimpen
and back.
Oh
well, I’ll just have to husband the 11 shillings in my purse.
Waterday, Mobilityweek, Fireseason, 613
We
set off, heading west along the Loonz road, making
good time in excellent weather. Ariella and I are on horseback, the others are
riding a cart.
That
evening we stop at a distinctly mediocre wayside inn but it has the virtue of
being cheap – dinner and breakfast either side of a bed in the common dorm
costs a mere shilling each – and I’m delighted to hear that George has
established a ‘communal tab’ for us as a group, so my purse remains untouched,
for the moment.
The
food is plain but filling and better than the slop we get in the priory. After vittles the others do a little mingling and join in a brief
sing-song but, as ever, I’m too self-conscious to put my heart in it, but
George in particular is in fine voice and they net a few shillings, almost
enough to offset the cost of accommodation.
Ariella
and the Beavers ask for news of Malotov, the chap the
Beavers are looking for. The Beavers get nowhere. Ariella does find one
possible contact but it turns out he was just trying to chat
her up – well she is very personable but, like me, she’s in orders, albeit of a
different kind.
However,
this erstwhile Lothario does mention a famous Typhonian
Stormlord came through a year or so ago with a band
of Vikings. Lothario has to delve deep to recall the name, then blurts out,
‘Ezra Lizkeard’! It seems Ariella has heard of Ezra
but she’s surprised to hear he’s still living (as of a year or so ago). He
spends his entire life looking for his next battle. Lothario says they came
through twice and recalls Ezra as being very chipper on the return, having
slaughtered a chaot at a village to the west.
Aside
from this the night passes uneventfully – as the best nights should.
Clayday, Mobilityweek, Fireseason, 613
It’s
still warm, being summer, but at least the blistering blaze of the last few
weeks has broken. We continue down the Loonz road for
a couple of hours before turning off onto a dirt track but we pass several
farmsteads and a couple of hamlets so it’s definitely not wilderness.
The
Sun is just touching the western horizon as we pass a small lake. There’s a
lone hut on the shore and (I presume) the hut-owner fishing with rod and line
outside. Then we turn a corner and see a sign saying, ‘Welcome to Hillsgreen Crossing, pop. 101ľ’. The
number has been amended several times and the ‘ľ’ has been scrawled in
charcoal, probably by some lad who fancies himself a wit. I can hear mixed bleatings, mooings or whatever
but don’t ask me what noise belongs to what beast. George is sure he hears a scream
but it sounds like an animal to me.
Of
course, we’re looking for an inn and almost the first thing we see is The
Crossing, to our right, just as we enter the village square. In the middle of
the square is a covered well and local yeomen (and
women) in ones and twos, heading for the inn for an evening pint.
We
tether our horses to hitching posts and enter to find a dozen locals already
inside. There’s the usual moments silence at the sight of strangers and then
they all start talking again – I get a sense of déjŕ vu, as they say in
Sunbury.
The
innkeeper cheerfully asks our business and someone mentions beer, but I find
myself searching the bar for whisky. But then Rufus mentions Chaos and Ezra and
the inn goes deathly quiet again…
Oh
dear!
Then
the innkeeper asks, in a voice laden with doom, “What do you want to know about
him?” Rufus tells him that we’d heard he’d killed some Chaos in a
village west of Moonguard and the innkeeper come
back, “Ezra attacked us!”
The
deathly quiet is broken as one man shouts, “Tommy!” at the innkeeper. Tommy
drops his voice and shrugs, “Anyway, they’ve gone now, and she got burned.”
“Tommy!” comes the same voice and this time Tommy
changes the subject, asking what we want to drink. The speaker glares at him
and trudges up the stairs.
Amidst
further cries of ‘beer’ from my companions, a loan voice asks if he has any whisky? Actually this is my voice, because I’ve taken quite
a liking to the products of Ochre Grove and I’m eager to sample other
varieties. George explains to me that if I want to drink anything other than
beer I’m buying it myself but Tommy cheerfully pulls a bottle from a shelf and
tells us it’s only a penny more than a pint.
I
hold it to the light; it’s a paler dram than any vintage of Glenochre;
I gently savour the vapours and it’s heady, then I take a lingering sip…
…and
find myself coughing as the shot burns away the dust of the day’s ride. My
palate is uneducated but this isn’t remotely like the Hammond or Gresham
product – I’m surprised it doesn’t etch the glass. I think I’ll stick to beer
for the rest of my stay.
George
effortlessly haggles us board and lodging for just five shillings for us all,
including stabling for the horses. The food is better than last night’s and,
once fed, we again mingle with the locals…
George
is definitely a people person and asks generally about the village and the
villagers. Hillsgreen Crossing is one of half-a-dozen
villages and hamlets owned by Sir Mather Fotheringay,
who seems to be something of an absentee landlord. George is told the Matari barn is the other side of the square and the
blacksmith’s is just south of it. The village elder is Bailiff Hawthorn but
he’s away on business at present. There’s also a Selene temple a couple of
hours to the west – in the middle of nowhere, apparently, with the presiding
minister being Father Percy. That rings a bell – Percy was mentioned in the
entry in the ledger Dowix showed me.
Bitey asks Tommy about the gentleman who slouched upstairs. He’s
told that’s Jake the huntsman, though more of a trapper, really. He’s probably
upset because he was ‘involved’ with the Vikings – but then Tommy clams up,
saying, “I’ve said too much!”
Rufus
asks what the burned person was accused of – “Oh, she were a witch!” But right
then several locals drain their pints and leave – actually one doesn’t even
stop to finish his drink! It seems her name was Ginniver
and she lived in a hut in the woods. Ginniver is
another name mentioned in Dowix’s ledger…
Ariella
mingles with the locals (I don’t think anyone hits on her this time), just
asking about anything ‘strange’ that might have happened a year ago. “You need
to speak to Avner” she’s told and Tommy joins in,
“Some said he deserved it… but I’ve said too much.”
Avner is yet another name from that ledger so I set myself to
chasing the one name from that entry not mentioned so far. With a bit of asking
round I find someone who knows the family. (Of course, in a village this size
almost everyone must know the family, so actually what I’ve found is one who
will admit to it.)
What
I learn is that Gaillard is the son of Avner. They
were walking through a field this time last year when the boy was suddenly
struck down! Now all he says is, “I cannot tell!” He gives me directions to Avner’s on the southwest side of the village – Avner’s there most of the time because Gaillard needs
constant care.
I
tell him my Order is devoted to the cure of souls so I will call on Avner to see if there’s any way we can relieve his son’s
suffering.
We
have another peaceful night.
Windsday, Mobilityweek, Fireseason, 613
Our
breakfast waitress is Mary – last night she was the barmaid, hired staff, so we
thought, but by the light of day her resemblance to Tommy is clear, she is his
daughter, but unlike last night she is a little distracted this morning.
Bitey tries to take her out of herself and it turns out she’s been
thinking of Ginniver, the witch burned two years ago,
almost to the day. “Her screams will haunt me – she was a witch but she didn’t
deserve that.”
As
I have observed before, George is a people person and it’s marvellous to watch
him use this opportunity to get Tommy to open up…
Tommy
admits that Ginniver did confess, “…but we all had
our suspicions – she were always a fay one, a bit
strange, but she was a good midwife and healer of cattle.”
Mary
had heard rumours of coloured smokes coming from her chimney and strange smells
– she lived in a cottage deep in the woods. Ezra’s Vikings came looking for her
specifically – Tommy thinks someone tipped them off. Once she’d confessed as a
witch (as might anyone to anything under enough pain), Ginniver
was burned, tied to a tree just north of the village.
Bitey asks who started the accusations and Tommy replies that she
was a ‘furriner’ who chose to live alone in the
woods, so everyone was naturally suspicious of her.
With
that the conversation turns to Tommy’s wood shed, with the Beavers promising to
take a look.
First
thing on our agenda this morning is Avner and his
son, Gaillard. With a very decent breakfast inside us we make our way across
the village to his hovel – and it is a hovel, not looking as well cared for as
most in Hillsgreen Crossing.
As
I’m about to knock one of the others thinks he can hear something. We all stop for
a moment – I can hear voices inside; I can’t make out any words but the others
think it’s someone saying the same thing over and over again.
My
knock is answered by a very burly middle-aged man. He looks a trifle unkempt but
then he probably wasn’t expecting visitors this morning. I introduce myself and
explain that I’d heard a member of his family was afflicted, and since my order
has a duty of the cure of souls, we wished to see if we might help. The man,
whom I assume is Avner, seems conflicted, and I
realise I must look overly martial with my mail hauberk over my white robes, a
sword at my side and a shield at my back, but my words must touch something
within him for he stands aside and lets us in.
Inside,
a much younger man, still in his teens if I’m any judge, is sitting on a
pallet, rocking back and forth, saying the same words, “I cannot tell! I cannot
tell!” over and over again.
Avner says, “Your lot went over all this a year ago”. George asks
who he means – Selenites, of course, bureaucrats from
Moonguard. Avner was afraid
they’d take Gaillard away. But George assures him we are not associated with
the civil service or the Selenites in any way.
Gaillard
looks up, aware of our presence, and I think communication should be possible
with a little careful handling. I don’t want to intimidate the boy so I sit
myself on the floor a short distance away and try to coax him out of himself.
I
find he responds by interjecting ‘Mary’ several times, the first time with
tears, then again more wistfully. I wonder if Mary is the person he cannot
tell? “Tell me about Mary?” I ask, though I have to lean close to hear his
reply… “Why doesn’t Mary like me anymore?”
Avner explains the two of them were making their way home through
the fields one evening a year ago when Gaillard suddenly clutched his head and
fell down screaming. Avner saw no one else about, no
one who could have cast a spell. All the boy has said since was, “I cannot
tell!” just as we’ve heard. George asks if they were in the vicinity of the
tree – it seems it was out that way but not particularly close.
It’s
clear I’ll get no more from Gaillard today but I feel this is remarkable
progress for a first interview. I think the boy’s spirit is healthy but he’s
been driven mad, possibly by Selenite runemagic, but
there are other ways to go mad, of course. Whatever did this,
it afflicted him acutely and then passed on, leaving him permanently mad. The
others believe he will never recover but I wouldn’t rule it out – stranger
things have happened. I assure Avner that I will do
what I can for the boy.
After
a brief discussion we decide it’s time to view the tree that was the site of
the burning. We find it on the north side of the village, just out of sight of
the square but you’d not have to drag the victim too far.
At
first glance you’d think it had been struck by lightning but a closer look
suggests it was a deliberately set fire. The Beavers think it was already dead
before and Ariella is sure it wasn’t caused by lightning.
I’m
put in mind of other burned trees – that in Ochre Grove, most forcefully, but I
also remember another tree from my youth in Grimpen
(which was the victim of lightning) but I recall that lightning-tree was
covered in fungus and moss, its wood perforated by bugs and worms as nature
reclaimed the dead wood, while nature is struggling to reclaim this tree.
Ariella
sees little more with Spirit Sight – except she senses a spiritual ‘echo’ (odd
term). As she tries to explain I’m again reminded of Ochre Grove, this time the
feeling around the burned Gresham farm. Something bad has happened here,
something beyond a few Vikings burning a witch!
I
shiver inwardly and I’m not at all sorry when George suggests viewing the
witch’s hovel. We know it’s in the woods, of course, but we need directions or
we’ll be wandering through leaf mould all day. So we go back to the inn.
Tommy,
despite his professed reticence, gives us clear and simple directions but as we
turn to go he whispers, “They do say it be haunted – you couldn’t pay me to go
there!” With eleven shillings to my name, I couldn’t agree more.
Rufus
takes the opportunity to ask if Mary is his only child – she is, and her mother
is busy cooking lunch in the kitchen. Rufus asks if Mary and Gaillard were ever
in a relationship and Tommy reacts surprisingly forcefully, “Certainly not! You
wouldn’t catch my Mary going out with that simpleton!” We all exchange glances
– he doth protest too much. But Mary is not about and this is not the time to
chase this.
Tommy’s
directions are simple and we find what looks like an animal track through the
woods but the hut turns out to be an hour’s walk away. I’m glad we didn’t try
to do this without instructions as we’d have been lost possibly all day and a
night. As it is Rufus thinks we’re lost but Ariella and I are definitely sure
this is the right track.
So,
we emerge into a clearing round an old cottage in some state of decay. The
vegetable garden is overgrown and the thatch is looking damp and rotten. It’s
of wattle and daub construction around a stone chimney. The two windows at the
front are covered with tanned hides.
It
does not look in good condition – far worse than Avner’s
hovel. But there’s a stash of firewood to the left of the door and a
serviceable spade with a bronze blade the other side. Is someone still living
here? The door is ajar.
I
detect no spirits and Rufus no enemies but George detects a faint magical
emanation from one side of the cottage, from underneath the ground!
George describes it as a ‘magical echo’.
I
confess my heart is beating faster as we open the door…