The Kinstrife

Part 23

In which we escape from Tarannon’s Villa by boat; carouse in Tarannon’s Launch; sail through the Ethir with Ranmes; discuss politics over dinner and sail to Umbar.

 

Session 23: afternoon June 7th 1441

We discuss Beruthiel’s diary and what to do: we seem to have three options, a) overnight in the fort and start back to Tarannon’s Launch in the morning; b) return now, spending at least one night in the marsh and possibly two; leave now by boat and head for the river.

 

The fort gives an illusion of security but we couldn’t defend it from any night assault and the sacrificial stone and knife may indicate supernatural intervention, beyond the marshlight cats of the marsh. If we set out now we would have to deal with the marshlights once again and the Cult of Benish Armon undoubtedly know the marsh well. The timing might mean we spend two nights exposed to marshlights and mundane assaults by superior numbers.

 

However, since Ilvren seems confident of finding the main river channel and is competent in small boats, we take the smallest boat capable of taking our numbers and set out immediately, Ilvren rowing. Brand, after a little debate, takes Beruthiel’s diary. We make the Anduin by dusk but I urge her to cross the river; if we camp on the far side we will have the river between us and any antagonists.

 

The Anduin is wide this close to its estuary and it’s well dark by the time we make ‘landfall’ (if that term is appropriate to the semi-solid sludge nudged by our keel), too dark to find a suitable campsite. So instead we moor our boat and sleep aboard, taking turns on watch.

 

It is during my own watch, not long after midnight, that I hear faint calls from the far bank. Peering intently in the moonlight, I just make out figures on the far bank, toward the fort, but I can’t make out any details. Nonetheless I feel reassured to have the width of the Anduin between us and whoever they are. Uncomfortable as the thwarts are for a bed, I think we avoided a rude awakening.

 

June 8th 1441

The day dawns bright and warm and we breakfast on bread and cheese again before setting out for Tarranon’s Launch. We cannot expect Ilvren to row all the way so we take turns and I find, after a period of trial and error, that I have an unexpected talent. (It’s reassuring to know that, should my career take a downturn, I can always retire to the Ethir and become a ferryman.) However, we would have made better time with four rowers of Ilvren’s calibre and only make Tarranon’s Launch by late evening, though still well before dark, thanks to the season.

 

Our return by boat draws attention from the villagers as we make our way to the inn, where Al-Han waits with the balance of our luggage. I enjoy a warm bath and Al-Han lays out a change of clothers; there’s nothing like marsh travel for making you feel dirty. Newly kempt, I thank Al-Han and descend to the bar, why I find my companions, also newly abluted.

 

Though no one likes to ask openly, the villagers are clearly curious as to our experiences. I think the truth will not quite do so I ask if anyone has suggestions for a palatable untruth and Ilvren suggests that we simply lost the trail and then waded to a boat we had previously concealed, just for the purpose of an escape. Our boat looks in good enough shape that no one is likely to guess she’s several centuries old and it has the virtue of simplicity so this is the agreed untruth.

 

That evening, it seems most villagers are intimidated by my station, only the village headman feels able to make an approach but I do my best to set him at his ease and stick to our established story. Personally it feels a little weak but he seems to accept it in the spirit in which it is offered.

 

June 9th 1441

Over the next two days, I act the part of a young noble intent on carousing while keeping a wary eye open for strangers asking awkward questions. Of course, many people are asking questions and all of them are strangers to me. So I ask Aerin if she recognises any from her previous week in the village. Unfortunately, this draws unwanted attention, but luckily I’m able to divert with a merry jape.

 

June 10th 1441

Unwanted attentions do not materialise in to anything resembling hostility and mid-morning Ranmes vessel, a riverboat, puts in to Tarannon’s Launch. Pimm greets us from the quarterdeck, having spent the last few days organising Ranmes expedition. Within an hour or two all our luggage and persons are aboard and we’re sailing for the Ethir Garrison.

 

June 13th 1441

Three days later we arrive at the Garrison after an entirely uneventful trip. It seems the plan is to transfer to a seagoing vessel, which Neithan proposes to pilot to Umbar.

 

That evening, Neithan holds a dinner to celebrate our reunion. He invites Ranmes (who brings Pimm), Ilvren (who represents someone called Rastorin who is evidently her superior) and me and my ‘entourage’ of Aerin and Brand.

 

Over the meal, which is perfectly edible but obviously limited by the Garrison’s position as a fort in a marsh wilderness, conversation drifts from current affairs in Pelargir, via Pelargir politics, to the politics of Umbar. Having been thoroughly briefed by Ranmes some weeks ago, I’m able to hold my own.

 

Umbar politics is essentially polarised around the sea faction and the land faction. The former under Lord-Captain Menelmir, who commands the Southern Division of the Gondorian fleet and the latter under Governor Telemnar, the Queen’s father. Everyone around the table assumes everyone else here is pro-land faction, as we are all adherents to the Queen, to one degree or another.

 

Something I didn’t know is that Menelmir is not well thought of in the fleet. He owes his position entirely to his long-standing relationship with Castamir and his family’s stature as one of the foremost in the Lebennin. But Menelmir himself is petty and paranoid, given to purging his ships of suspected ‘loyalists’ at every turn. Despite this, he is reckoned an experienced admiral.

 

Menelmir and Telemnar perpetually lock horns over the allocation of funds for the consolidation of Gondorian power. Telemnar sees the Cult of the Dark Lady, which is gaining ground in the Haradwaith, as the principal threat to Gondorian policy. Menelmir wants Bozisha Dar strengthened to serve as a staging point in extending Gondorian Sea Power south against the Storm King.

 

Brand brings up Celebrindor’s sojourn in the Haradwaith and Ranmes comments that his activities only confirm Telemnar’s fears that the Cult of the Dark Lady is the greatest threat. Unfortunately, it’s a subtle threat and dealing with it would not be a simple matter, involving alliances and considerable investment in land forces, while Gondor is principally a naval power.

 

The governance of Umbar is a complex thing. Civil affairs are managed by the Grand Council of seventy-two members elected by the guilds: the leading guilds of goldsmiths, shipwrights, captains and merchant venturers each appoint four councillors while the eight minor and fourteen artisan guilds each elect three and two councillors, respectively.

 

Beyond this Grand Council is an ‘electorate’ council of twenty-one, also elected by the guilds, who in turn appoint the city officials. Chairmanship of the councils falls to the Squire, who is appointed by the King annually. The current incumbent, Gordacar, is a shipwright of great note and has served as Squire for three consecutive terms since 1438. By all accounts he is one of Castamir’s more gifted officials, a very able administrator. His family has risen to prominence in Umbar society and he has many investments in trading ventures.

 

It’s not stated out loud but I suspect one of Gordacar’s trading investments is in Kunbeshu’s expedition down the coast. It’s the return of Kunbeshu that has brought forward the autumn budget to midsummer.

 

Most of those around the table mainly aim to gain information from attending this budget: Ranmes will report back to Pelargir; I will, of course, report to Queen Mûrabeth. Neithan, I understand, has his own agenda; he hopes to secure an ‘auxiliary force’ for policing the Ethir. He doubtless intends to neutralise the pirates, who are maintained by Castamir’s uncle. It seems we all intend to stay at the Drunken Southron, so it will be cosy; privacy may be at a premium.

 

June 14th 1441

We set sail in the Arinya Alkar (Morning Glory in Westron) and find fair weather all the way. I practise my swordsmanship. Brand studies Beruthiel’s diary (but uncovers nothing new) and Aerin elects to just relax (which might yet prove the wisest course).

 

June 18th 1441

We put in to Umbar, which is surrounded by a magnificent wall, 45 feet high and 25 feet thick – a superb piece of Gondorian architectural genius, as beautiful as it is powerful.

 

In contrast, Vinyamar, the naval port, has two walls, neither of which is as aesthetic or effective as Umbar. The two walls are separated by a ditch that in places is filled with refuse (which in my opinion is no way to maintain an effective defence).

 

The two towns form two halves of a circle split by the natural, snaking harbour formed by the river as it threads its way through the headland on which the two towns are built. Umbar has an official population of 24,000, Vinyamar only 6,000. The joint conurbation is about two miles across at its widest point.

 

As we enter harbour, we pass an enormous merchantman, larger than any I’ve ever seen; Kunbeshu is here, as expected.